Role Playing Games (RPG)

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    RPGNews.com
  • Champions: The Super RPG 6th Ed!

    7 Feb 2010 | 11:37 am
    Champions, the world's greatest superhero roleplaying game!Champions 6th Edition for the HERO System is the ultimate guide to creating heroes, having superheroic adventures, and creating superhero campaigns. Soar through the skies, fight villains, and save humanity from all kinds of fiendish menaces!Get Champions today at DriveThruComics.com!
  • The Best of All Flesh Available Now!

    5 Feb 2010 | 12:54 am
    Bringing the living dead into stark reality, this anthology reveals the best of undead horror and monstrous zombie tales. Culled from the popular All Flesh Must Be Eaten zombie anthology series, this broad collection of stories proves that no place in the world is safe when the dead rise again. Their shambling hordes flood cities, scour the countryside, and leave no part of history untouched. Ideal for fans of supernatural terror and apocalyptic fiction, this horrific array includes narratives by Tobias Buckell, Scott Edelman, Charles Coleman Finlay, and Tom Piccirilli. The Best of All Flesh…
  • Book & Game Reviews at Flames Rising

    4 Feb 2010 | 3:12 am
    New Reviews at Flames Rising include:This is My Blood - David Niall WilsonBook of the Dead - White WolfCastle Panic - Fireside GamesDoctor Who RPG - Cubicle 7Genius Guide to: the Death Mage - Super Genius GamesDead Future #1 - Grim CrewA Thousand Sons - Games WorkshopLittle Fears Nightmare Edition - FunSizedGamesAletheia - Abstract NovaSuperantural RPG - Margaret Weis ProductionsFlames Rising also has several new fiction previews including Gold Dragon Codex from Mirrorstone and Girl's Guide to Guns and Monsters from DAW.Flames RisingHorror and Dark Fantasy Webzinewww.flamesrising.com
  • [Exalted] Thousand Correct Actions

    3 Feb 2010 | 9:12 am
    This abridged version of The Thousand Correct Actions of the Upright Soldier contains wisdom sufficient for the enlisted or conscripted mortal soldier, distilling the Five Elemental Wisdoms of the martial era in which it was originally recorded. It is the responsibility of every soldier who owns one to study his Thousand Correct Actions daily.Copies of the Thousand Correct Actions that are issued to soldiers are not annotated except by the soldiers themselves. Copies of the texts printed for civilian readers, however, often include such annotations to explain nuances of translation or obscure…
  • [Arion Games] Rolemaster Rome at RPGNow!

    2 Feb 2010 | 10:26 pm
    Rolemaster Classic goes Classical Rolemaster: Rome brings you everything you need to run your Rolemaster Classic game in the greatest Empire the world has ever seen: The Roman Empire. This brand new book provides a wealth of setting detail as well as new rules to give you a whole new world of adventure for Rolemaster. Play as a noble Patrician, a sturdy Centurion, a ferocious Gladiator or a feared Curse-Seller. Battle Gauls, Pirates and even terrifying creatures from Mythology as you make your names in the most powerful city in the world: Rome.Rolemaster: Rome is available at RPGNow.com.
 
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    RPGnet News & Updates
  • A review to sail by

    RPGnet
    7 Feb 2010 | 4:00 pm
    A set of three new reviews sets our course for the week.
  • The send-off 'til Monday

    RPGnet
    4 Feb 2010 | 4:00 pm
    Today's set of new reviews will see you off into whatever gaming misadventures you have planned.
  • Publishing satisfaction

    RPGnet
    3 Feb 2010 | 4:00 pm
    Sandy's Soapbox is back to assert that game publishers have life figured out better than most folks, in Game Publishing and Meaning.
  • Advice from a merchant

    RPGnet
    2 Feb 2010 | 4:00 pm
    Today's Behind the Counter administers a dose of reality to a prospective retailer, in Readers' Letters I. There's some new reviews, too.
  • From advice to action

    RPGnet
    1 Feb 2010 | 4:00 pm
    Reviewers and aspiring reviewers, take note of today's column, Being Professional: Working Your Review Presence. Then, if you feel so inclined, submit a review or two.
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    RPG Land
  • Everything You’ll Ever Need to Know About Resonance of Fate, Part 1: the Battle System

    Janelle
    9 Feb 2010 | 7:38 am
    Here’s Part 1 of our comprehensive feature on the upcoming Resonance of Fate, developed by tri-Ace and published by Sega. Hopefully by using this, people without the game can get a feel for how complex the battle system is and how it works, or people who already have the game and are unclear on some points can find some answers. I’ve answered your battle-related questions here, too. You’ll probably notice that it’s massive; this isn’t meant to be read in one sitting. Jump around, skim, find parts that are interesting to you. Use the table of contents below to…
  • Fallout 3 is Amazon’s Deal of the Day

    Heath
    9 Feb 2010 | 7:20 am
    If you’ve been looking for Fallout 3 on the cheap, the PS3 version is on Amazon for $18 (before shipping) today.
  • Zettai Hero Kaizou Keikaku: screens, packaging, art

    Heath
    9 Feb 2010 | 3:55 am
    Source: Gpara
  • Japanese RPG releases: J-Shop Watch February

    Heath
    8 Feb 2010 | 7:31 pm
    February’s RPG releases in Japan are looking pretty big. Released on the 4th of this month were Namco Bandai’s God Eater for PSP and Star OCean: The Last Hope International for PS3. The former has been compared to Monster Hunter, while the latter was the subject of a bit of controversy among Xbox 360 owners in Japan. With news of that and Tales of Vesperia having moved to PlayStation 3, some RPG-lovers were miffed. The 10th will see the release of Sacred 2: Fallen Angel for the 360 and PS3. The Land of the Rising Sun won’t be getting the PC version. Feb. 18 will let two PSP…
  • Lineage II players can return/start for free

    Heath
    8 Feb 2010 | 5:39 pm
    Confident in the changes and additions made in its Gracia Epilogue patch, NCsoft is offering a couple weeks of free game time to new and returning players of Lineage II. The player’s character and progress can be saved and carried over at the end of the two-week trial period, but valid payment inormation is required at that point. NCsoft has set up this website dedicated to the free trial, though at this time it’s very bare-bones. Both on the free trial site and official Lineage II website, NCsoft does not specify how long ago one might have cancelled his/her Lineage II account in…
 
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    Roleplaying Tips 2.0
  • Issue 476 - Make Your Adventures Feel Adventurous

    7 Feb 2010 | 12:14 pm
    This Week's Tips Make Your Adventures Feel Adventurous 100 Subjects For Tavern Chatter Campaign Mastery Blog
  • Issue 475 - 6 Ways To Make A Published World Your Own

    7 Feb 2010 | 10:58 am
    This Week's Tips On-The-Fly GMing Tips Game Master Tips & Tricks Combat Chess Clock Inspiring Satellite Images Lost Cities and How Stuff Works Two-Word Culture Labels Campaign Mastery Blog
  • Issue 474 - Combat Hazards I

    7 Feb 2010 | 10:45 am
    This Week's Tips Combat Hazards I Game Master Tips & Tricks 3 Monster Tips Wise PC Hooks Advice Size Does Matter What Does A Monster Taste Like? Make One Foe Special Each Time Campaign Mastery Blog
  • Issue 473 - On-The-Fly GMing Tips

    12 Dec 2009 | 8:13 pm
    This Week's Tips On-The-Fly GMing Tips Campaign Cultures And Equipment: More Than Dwarven Axes And Elvish Bows Game Master Tips & Tricks Name Things Based On Their Meaning Track Conditions Using White Marker On Minis RPGSoundMixer Tip Handling Split Parties Tact-Tiles Are Back Campaign Mastery Blog
  • Issue 472 - 9 Things Dragon Age Taught Me About Running a Better Game

    4 Dec 2009 | 4:30 pm
    This Week's Tips 9 Things Dragon Age Taught Me About Running a Better Game How Players Can Create Their Own Item Cards Game Master Tips & Tricks How To Get New Ideas For Adventures More Hex Mapping Software Naming A Campaign Name Your Adventures And Sessions Too Campaign Mastery Blog
 
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    RPG Bloggers
  • The Group Template and You: Star Wars from Dice Monkey

    I know I say it all the time, but I’ve got a new series I’d like to start, and maybe see this one through to completion. I’ve previously talked about the group template. The template helps all the players to form a cohesive group, so that it makes sense for the group to be... [...]
  • Q&A With Brett M. Bernstein from RPG Blog II

    Today I'm pleased to interview Precis Intermedia's Brett M. Bernstein. Brett is the author and/or publisher of countless distinguished games and gaming products through Precis Intermedia (sometimes referred to as PIG). His company remains one of the most quality, successful, and well-recognized... [...]
  • Tokens versus minis from Paths of Adventure

    The announcement from Wizards of the Coast that they were canceling the PH Heroes line of miniatures, and had a new “vision” for their D&D minis, prompted me to share my strategy were I product manager. In the spirit of full disclosure, however, I have to admit that I’m... [...]
  • An Interview with Eric Gibson of West End Games from Wild Die

    As most of you know, Eric Gibson, the owner of West End Games is in my local game group.   On monday night after we wrapped up our year and a half long game of Star Wars D6, Eric was nice enough to sit down with me and answer some of the pressing questions that fans [...] [...]
  • What’s In Your Backpack? Part III from Initiative Or What?

    Welcome back to our third installment of “What’s In Your Backback?” That backpack (and all that cool stuff in it), just got a lot more useful! Remember, according to page 221 of the Player’s Handbook®, the Standard Adventurer’s Kit contains the following: a backpack, a bedroll, flint and steel, a... [...]
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    RPG Bloggers: 4e D&D
  • Some of them could actually be people. from The Spirits of Eden » RPG

    The Spirits of Eden
    8 Feb 2010 | 8:07 pm
    We’ll open with a simple question. In your campaign, is a goblin a person or a monster? What about other intelligent, upright-walking human-like things? Running the Spirits of Eden campaign setting as I usually do, I often find myself having a lot of creatures which I think of as people being... [...]
  • Inq. of the Week: Gotta Mutate ‘Em All from Critical Hits » RPG

    Critical Hits
    8 Feb 2010 | 6:34 pm
    While reports leaked out ahead of time, it was the D&D Experience convention where a full announcement was made about a new edition of the Gamma World RPG, based on the 4e D&D rules. During the announcement came one major surprise: they would make random "booster packs" available to... [...]
  • Starting in the Middle of Combat from Mike's D&D Blog

    Mike's D&D Blog
    8 Feb 2010 | 4:20 pm
    One of the most popular topics in Role Playing philosophy is the initial encounter of any campaign. The “initial encounter” the event which kicks-off the adventure. Sometimes the heroes are all separate entities in a tavern and  stranger comes in attracting their attention. Other times,... [...]
  • Spellstorm 2010 Update from Dungeon's Master

    Dungeon's Master
    8 Feb 2010 | 2:15 pm
    Attention Toronto gamers, Spellstorm is less than two weeks away. The event list is up and registration is underway. For those interested in Living Forgotten Realms (LFR) adventures, there are plenty of options for new and experienced players. If you’re new to LFR play or you’re... [...]
  • A Market Solution from My Girlfriend is a DM

    My Girlfriend Is A DM
    8 Feb 2010 | 9:27 am
    Our recurring Eberron campaign, the one mentioned in previous posts by this blog’s titular DM, has generally placed an emphasis on story elements such as prophecy and birth, and high staked action-packed combat. With the characters so actively involved in large scale plot, the unfortunate result is... [...]
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    RPG Bloggers: Advice & Tools
  • Random Disadvantage Installment II from Game in the Brain

    Game in the Brain
    9 Feb 2010 | 12:20 am
    This is another random roll table. This is for socio-economic background. This is supposed to be used in tandem with the previous random disadvantage table (Personality background table).Socio-Economic Background Not everyone is part of the predomin... [...]
  • Ask The GMs: Systematic Systems Choice from Campaign Mastery

    Campaign Mastery
    8 Feb 2010 | 6:05 pm
    How do you choose the right game system? The Ask the GMs questions here at CM never seem to stop, which is great, because they never fail to inspire new discussion topics. This one’s been sitting on the backburner for a while because we had so many already cued up, so we’re... [...]
  • DriveThruRPG reviews for January 31–February 6 from Icosahedrophilia

    Icosahedrophilia
    8 Feb 2010 | 12:56 pm
    During the week of January 31–February 6, 2010, I reviewed the following products for DriveThruRPG: Power Pics Villains 7 – Malign Shapeshifter by Mesozoic Press. If you use printable miniatures for Mutants & Masterminds or another superhero RPG, and you need to represent a villain similar to... [...]
  • Warstories: The imploding campaign from www. Newbie DM .com

    Newbie DM
    8 Feb 2010 | 8:59 am
    I have run the same campaign since the release of 4e.  We’ve been able to last together as a unit for this amount of time for a number of reasons, primarily because we all love gaming and as adults nearing the age of 40, playing with kids at the FLGS is not an option.  Also, [...] [...]
  • Random Disadvantages installments from Game in the Brain

    Game in the Brain
    8 Feb 2010 | 1:07 am
    Here are some random disadvantages to be rolled up. This is founded on my basic 7 GURPS defined common human disadvantages. Each of the 7 aspects are rolled up, to create some variety and challenge for the role-player. Its easy to modify the frequencie... [...]
 
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    RPG Bloggers: Fluff & Inspiration
  • Doc11’s First Three (& an AITAS Campaign Idea) from Siskoid's Blog of Geekery

    Siskoids Blog of Geekery
    9 Feb 2010 | 3:05 am
    Thanks to Doctor Who Magazine, we now know the titles of the next season of Doctor Who's first three episodes (mild spoilers below):The 11th Hour (by Steven Moffat): A clever title, and wide open as far as what the story could be. We know it'll introdu... [...]
  • Explaining our wierd hobby from Bat in the Attic

    Bat in the Attic
    9 Feb 2010 | 3:00 am
    A year and a half ago I made a post on the Anti D&D Movement relating my experience being a D&D geek back in the early 80s. A got a comment by Jennifer yesterday related her experience trying to explain D&D to her mother. It brought to mind... [...]
  • Upcoming Ads from Bat in the Attic

    Bat in the Attic
    8 Feb 2010 | 3:00 am
    I recently got my ads in for Knockspell and Fight On! Inspired by a certain Trampier illustration in AD&D's 1st Players Handbook. [...]
  • Sunday Hooks – She-Devil Edition from Rocks Fall, Everyone Dies

    Rocks Fall, Everyone Dies
    7 Feb 2010 | 6:55 pm
    "Oh rage in the cage And piss upon the stage, There's only one sure way To bring the giant down, Defunct the strings Of cemetery things, With a one flat foot On the devil's wings" --Rob Zombie, "Living Dead Girl"The PCs decide to blow off some steam at a traveling fair that's set up shop on the... [...]
  • The Young Ones from The Other Side blog

    The Other Side
    7 Feb 2010 | 5:45 pm
    And now.  Something silly.Once in every lifetimeComes a love like this.I need you and you need me.Oh my darling cant you see.The young ones,Darling were the young ones,And young ones shouldnt be afraid.To live, loveTheres song to be sung,For we wo... [...]
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    RPG Bloggers: Game Design
  • Stargazer’s World presents Gears from Stargazer's World

    Stargazer's World
    9 Feb 2010 | 1:46 am
    One of the things I always wanted to accomplish was to write a complete roleplaying game system, a set of rules of my own design. Over the last years I repeatedly made attempts at creating my own game. Creating Thrilling Noir Stories was just one step on the road that finally lead to Gears. Gears... [...]
  • Fighting A monster versus fighting THE monster II: Removing the need for the monster manual from Unofficial Games

    Unofficial Games
    8 Feb 2010 | 6:44 pm
    This post I'm going to deal with a GM pet peeve of mine, and how I solved it. Monster Stats and prep time. When I am GMing a game, I don't like to need to either pick a monster from a catalog, nor need to devise some arcane formulae to work out experience point costs accurately. I like unique... [...]
  • Superheroes, not Superbowl from Tales of the Rambling Bumblers

    Tales of the Rambling Bumblers
    8 Feb 2010 | 10:03 am
    Lat night we ran another session of Kapow!, my superheroes rpg that we’re playtesting, and I take it as a good sign that despite the fact that before we started a couple of our players expressed interest in watching the Superbowl half-time show, once we got going they forgot all about it.  We... [...]
  • The Nerfing of the Starship Enterprise: Part V from Whitehall ParaIndustries

    Whitehall ParaIndustries
    8 Feb 2010 | 8:57 am
    1979 also saw the release of the first Star Trek movie. The franchise had came alive, although it was in this case more as a zombie than a Lazarus. The movie was boring, the costumes dull, and the acting even duller. It wouldn't be until the Wrath of K... [...]
  • Picking A Generic RPG System from RPG Blog II

    RPG Blog II
    8 Feb 2010 | 4:37 am
    I was hoping to have my review of Rolemaster Rome finished by today, but it isn't quite finished. This weekend, I was looking at generic RPG systems to use with my Middle Isles campaign, and hopefully beyond. The hope of a system-generic ruleset for me has always been that you can use a single... [...]
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    RPG Bloggers: Legacy D&D
  • three things: pine cones from Fame & Fortune

    Fame & Fortune
    9 Feb 2010 | 1:00 am
    Pine Cone of Conflagration - This resinous pine cone is a weapon.  When the command word is spoken and it is hurled at a target (range increment of 10 feet) it explodes in a 3' diameter ball of... Click the title if you want to know more... [...]
  • The Way from Greyhawk Grognard

    Greyhawk Grognard
    8 Feb 2010 | 6:44 pm
    "Novices to the Way, I see," the little gnome squeaked. "Well, your worships have certainly come to the right place!" he added with enthusiasm. "Unlike some of our competitors, the Pavilion serves the main parallels -- and a few of the trunk lines, of ... [...]
  • interesting EPT mechanics from Jeffs Gameblog

    Jeff's Gameblog
    8 Feb 2010 | 2:30 pm
    Here are the mechanical gimcracks from Empire of the Petal Throne that I found intriguing.marching order rules - I mentioned these in my session write-up. A snap to use and easily adaptable to D&D.no Read Magic - One of a priests main skills is li... [...]
  • Arcanotrops the Awakened from Rocks Fall, Everyone Dies

    Rocks Fall, Everyone Dies
    8 Feb 2010 | 8:50 am
    Arcanotrops is my entry for the Obsidian Portal Giraffelich Stats & Art Contest. ArcanotropsThis creature may once have been a giraffe, but now its grey fur, peeling flesh, and the arcane fire burning in its eyes say it is something entirely different. Strangely, the thing is made up in gaudy... [...]
  • Character Death from Alex Schroeder: RecentChanges

    Alex Schroeder
    8 Feb 2010 | 8:35 am
    Does your group experience a similar pull in different directions? [...]
 
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    RPG Bloggers: Other Systems
  • Q&A With Brett M. Bernstein from RPG Blog II

    RPG Blog II
    9 Feb 2010 | 5:09 am
    Today I'm pleased to interview Precis Intermedia's Brett M. Bernstein. Brett is the author and/or publisher of countless distinguished games and gaming products through Precis Intermedia (sometimes referred to as PIG). His company remains one of the most quality, successful, and well-recognized... [...]
  • [Mutant Omega] Mutant Future “Mutation Scores” from A character for every game

    A Character for Every Game
    9 Feb 2010 | 3:55 am
    Mutant Future seems to be “it” when it comes to Gamma World derived awesomeness these days. And while it doesn’t have some of the items I really enjoy in my Gamma World games, I figure it can’t be that hard to add in the rules that I love from 28 years of playing various... [...]
  • [M&M] My Campaign Just Bought the Duplication Power from Life and Times of a Philippine Gamer

    Life and Times of a Philippine Gamer
    9 Feb 2010 | 3:21 am
    After some discussion with fellow GM Rick, it looks like the M&M campaign is going to split into two concurrent games.  I’ll be handling Detroit, while Rick goes off to run a game set in New York.  The games will be related somewhat, but they’re mostly independent of each other. ... [...]
  • Stargazer’s World presents Gears from Stargazer's World

    Stargazer's World
    9 Feb 2010 | 1:46 am
    One of the things I always wanted to accomplish was to write a complete roleplaying game system, a set of rules of my own design. Over the last years I repeatedly made attempts at creating my own game. Creating Thrilling Noir Stories was just one step on the road that finally lead to Gears. Gears... [...]
  • Random Disadvantage Installment II from Game in the Brain

    Game in the Brain
    9 Feb 2010 | 12:20 am
    This is another random roll table. This is for socio-economic background. This is supposed to be used in tandem with the previous random disadvantage table (Personality background table).Socio-Economic Background Not everyone is part of the predomin... [...]
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    RPG Bloggers: Play
  • Some of them could actually be people. from The Spirits of Eden » RPG

    The Spirits of Eden
    8 Feb 2010 | 8:07 pm
    We’ll open with a simple question. In your campaign, is a goblin a person or a monster? What about other intelligent, upright-walking human-like things? Running the Spirits of Eden campaign setting as I usually do, I often find myself having a lot of creatures which I think of as people being... [...]
  • Chapter 15, Part 3 "Slaves and Treasure" from PLANET ALGOL

    Planet Algol
    8 Feb 2010 | 6:21 pm
    Part I Here, Part II Here. The next morning the party takes leave of the dome ruins and Cactoids, traveling first north to Adomaz on the edge of the Red Sands and then up a canyon through the escarpment of the Iridium Plateau up to Fortress Scarlet. Buzz presents the red metal ring in the form of... [...]
  • Chapter 15, Part 1 "Ayzold Birds of The Ahoggya Intoxicant Merchant" from PLANET ALGOL

    Planet Algol
    8 Feb 2010 | 6:18 pm
    The Adventurers: Buzz Brazelhach - Womanizing Australian Fightin' Bloke Corporal Radar O'Reiley - Naive Earth Boy Rocket Soldier Dickie Dee - Bone Man Sorcerer Junkie Jedediah - 1850s Hayseed Southerner Fightin' Man Jek-Mor - Creepy Hyperborean Sorcerer Mookla - Reeking, Deformed (yet very... [...]
  • Chapter 15, Part 2 "The Bee and Tales of the Dome" from PLANET ALGOL

    Planet Algol
    8 Feb 2010 | 6:17 pm
    Part I Here, Part III Here. The party continues on their way from the ruined lilac glassteel dome to the port city of Kharhem. Mookla is denied entry to the city proper and us directed to the Beggars Gate on the south side of the city walls. The slums are the only area that mutants and nonhumans... [...]
  • Federation-Apocalypse Session 100 – Negotiating the Siege from Emergence Campaign Weblog

    The Emergence Campaign Logs
    8 Feb 2010 | 4:42 pm
       In Gethrid, the party had arrived near dawn. While Marty had spent some hours at the local Citadel arranging for the sale of their Corrinum, and Kevin had spent a similar period of time on buying and enthralling twenty-one slaves (fortunately, it had been fairly easy to get word of who had kids... [...]
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    RPG Bloggers: Podcasts
  • Starting in the Middle of Combat from Mike's D&D Blog

    Mike's D&D Blog
    8 Feb 2010 | 4:20 pm
    One of the most popular topics in Role Playing philosophy is the initial encounter of any campaign. The “initial encounter” the event which kicks-off the adventure. Sometimes the heroes are all separate entities in a tavern and  stranger comes in attracting their attention. Other times,... [...]
  • Icosahedrophilia Podcast, Episode 51: City of the Pirate Kings, Part 3 from Icosahedrophilia

    Icosahedrophilia
    5 Feb 2010 | 11:17 pm
    We’re back, adventure fans, to present you with episode 51 of the Icosahedrophilia podcast, in which you can follow heroes old and new through part 3 of our adventure entitled “City of the Pirate Kings.” Please listen now or subscribe via iTunes. This episode features the... [...]
  • CthulhuTech (Atomic Array 040) from Atomic Array

    Atomic Array
    5 Feb 2010 | 9:03 am
    CthulhuTech (Atomic Array 040) If you listened to Episode 13, you know that Ed’s a big fan of CthulhuTech. It’s been a little over a year since we featured its Lovecraftian Mecha Monstrosities on the Array, so we invited Matthew Grau, from WildFire, to come back on and give us an update... [...]
  • CthulhuTech Quick-Start Rules from Atomic Array

    Atomic Array
    5 Feb 2010 | 7:00 am
    CthulhuTech (Atomic Array 040) This 50-page book will give you everything you need to try before you buy. It includes an overview of the setting and the rules, with four ready-to-play Characters and a complete ready-to-run adventure! CthulhuTech: http://www.cthulhutech.com/ * * * * * Feel free to... [...]
  • RPG Circus Season 2 Episode 3 – Everything You Need Is In The Box from RPG Circus - Podcasts

    RPG Circus
    5 Feb 2010 | 3:57 am
    Welcome to Season 2 Episode 3 of RPG Circus Episode Topics We Talk about Box Set with James Raggi Using Skill Challenges in Other Games When to Roll Things Out and When to Roleplay Thing Out Show Links Greywulf's Impression of the New Red Box Roleplay Media Network IRC Channel Microlite20... [...]
 
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    RPG Forums
  • goldyeah.com

    goldyeahlee
    8 Feb 2010 | 10:29 pm
    hey, pal! Check GoldYeah-EQ2 Gold, WOW Gold, FFXI Gil, Lineage 2 Adena, SWG Credits, Guildwars Gold, Matrix Information, EVE ISK - Internet Game Exchange out, they're selling game golds with lowest price!
  • goldyeah.com

    goldyeahlee
    8 Feb 2010 | 10:25 pm
    hey, pal! Check GoldYeah-EQ2 Gold, WOW Gold, FFXI Gil, Lineage 2 Adena, SWG Credits, Guildwars Gold, Matrix Information, EVE ISK - Internet Game Exchange out, they're selling game golds with lowest price!
  • don't know what to do... plz help

    Stephen
    8 Feb 2010 | 10:49 am
    ‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏‏
  • what's up?

    lord-underdog
    8 Feb 2010 | 9:31 am
    Alright, i'd just like to ask that everyone be respectful and not make jokes at my expense here, i've never been good at asking girls go to on dates with me because i always put my foot in my mouth and start acting like an idiot...Basically i'm used to rejection and normally it doesn't phase me. What happened is that i took a friend from work to go snowboarding with me(yes, it was in fact a girl) and had dinner afterwards. A couple days later i tried to ask her out and i got one of the usual rejection speeches....you're a nice guy to hang out with, but i'm not looking for a relationship right…
  • Fake ID

    white_raven
    8 Feb 2010 | 8:59 am
    I want to get my friends brother a fake ID. he just turned 17 and i don't like waiting a whole year to show him the Montreal Bar scene... What is the best way to make/get a fake id ? i don't know any1 that looks like him. and well... he kinda look like his bro but he DOESN't look 23 lol
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    ADnD.com RPG Community
  • History of Mardon Castle - 15A

    9 Feb 2010 | 4:47 am
    History of Mardon Castle Chapter Fifteen Part 1 ... The voice of Captain Norlurg brought her away from any peaceful thoughts even as it had the men around her begin moving with alarm. “Stay alert! This water is too calm, and it has been too calm. I know that the pirate waits for us, so I don’t want any of you slacking in your duties.” The mate at the wheel asked, “Where should we head, Captain?” Terniff saw the master of the vessel look to her as he replied, “Widdershins around the lake.” She locked her gaze upon the captain. Instead of making any statement, she saw his eyes…
  • History of Mardon Castle - 14C

    4 Feb 2010 | 4:34 am
    History of Mardon Castle Chapter Fourteen Part 3 ... A soldier spoke from a window in the chamber at the top of the tower, “Come on down, Lord Axiste. There is nothing to fear.” Those words really did not put the elder kevalla at ease. “You have found the wall, and the ground below.” The soldier laughed before saying, “Just don’t look down and you will be all right.” “You expect me to climb all the way down to the wall, then climb up to Kaervel’s room?” The mage now came to the window to say, “Yes, I do. The first reason is that I am not going to presently expand the…
  • History of Mardon Castle - 14B

    30 Jan 2010 | 4:34 am
    History of Mardon Castle Chapter Fourteen Part 2 ... A voiced sounded from up in the riggings that caused Terniff to consider the situation. “Captain, there are a number of kevalla watching from the shore.” “Aye, everyone loves to watch a contest. Any sign of opposition?” “No, captain. The lake is calm and clear.” “Do you think we could have good fishing?” Terniff turned with her husband toward the captain of the vessel. That question concerned a topic that had not come up in any of the planning sessions. It thus came as a surprise that the captain would have such on his mind.
  • History of Mardon Castle - 14A

    25 Jan 2010 | 4:21 am
    History of Mardon Castle Chapter Fourteen Part 1 Axiste could tell that he was not the only one in his group that had noticed the unusual situation. He did not believe that the prisoners had recognized the problem, as their glances for chances of possible escape still bounced around and their complaints were still only mumbles of perceived mistreatment. Not all of the kevalla soldiers had noticed, and those that had seen the movement of a trailing creature had not made any signal of alarm. Axiste considered such slightly positive as he noticed the three human soldiers. They had seen, signaled…
  • History of Mardon Castle - 13C

    20 Jan 2010 | 5:07 am
    History of Mardon Castle Chapter Thirteen Part 3 ... Terniff smiled with the compliment to her appearance, but instead of bringing up her dissatisfaction with her hair she mentioned a topic that she preferred to speak about. “Will it take us that long to reach the lake?” “Oh, rivers are never straight, and our uncertainty of the turns makes our advance rather cautious. The clouds from a storm that passed during the night gave us almost no sight, so we are now at anchor. I will not get us back going until after Lord Axiste has been returned to shore.” “You will then need to wait…
 
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    RPGLibrary.org
  • Board statistics

    9 Feb 2010 | 8:53 am
    Board started:2005-10-21 17:05Days since started:1571Board version:phpbb 3.0.6All times are :UTC - 5 hoursNumber of posts:67Posts per day:0.04Number of topics:46Topics per day:0.03Number of users:386Users per day:0.25Our newest member :capt_nateMost users ever online was 104 on 2007-07-29 12:57
  • Fantasy (non D&D) | Ich Dien - Historical PBM

    9 Feb 2010 | 6:34 am
    Ich Dienwww.ichdienrpg.com July, 1812.George, Prince of Wales, has been declared Regent in place of his ailing father. England is embroiled in two wars: against Napoleon on the Continent and against the fledgling United States of America. Life goes on for the upper class, but the usual parties, romances, scandals, balls, and gossip are increasingly set against a background of social upheaval. A Prime Minister has been assassinated only two months prior and England struggles to maintain control of its economy as the nascent gains of industrialism threaten peace at home and the existing social…
  • Science Fiction (Star Trek) | Join the Bismark and have some fun!

    7 Feb 2010 | 4:14 am
    Looking for a friendly, active and interesting Star Trek PBEM game?Look no further the USS Bismark game part of the Sixth Fleet role playing organisation is happy to welcome new players. We're a long running and active game with a friendly and cheerful bunch of players.The Bismark game has been running for a number of years within the well established Sixth Fleet organisation so why not spend a few minutes looking over our website? If you feel like giving us a whirl contact us we'd be glad to have you.The USS Bismarck is an advanced Sovereign Class starship, part of Sixth Fleet and based in…
  • Fantasy (D&D) | Re: Join MORASHITAR

    6 Feb 2010 | 4:46 pm
    A total of 13 players have joined. Thank you very much. There is still alot of room left so don't hesitate to join. It will be fun. Statistics : Posted by Morashitar • on 2010-02-06 22:46 • Replies 1 • Views 57
  • Fantasy (D&D) | Basic Rules PBeM campaign

    5 Feb 2010 | 6:06 am
    I'm looking to start a pbem campaign using the old Basic D&D rules, andexpanding into Expert and Companion.The campaign will use modified modules from those old sets. Characters will bebased in the city of Specularum, and will be able to rest and buy/sell therebetween adventures.I'm hoping to have 3-6 players. Each player will need to make up a 1st levelcharacter using the Basic rules, following these guidelines...Character creation:1) Roll 4d6 six times, disregarding the lowest die roll each time. Apply theseto your stats as you see fit. Follow the Basic rules for adjustments. Use this…
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    RPG Life Blog
  • Time Warrior prestige class from Waxwork II

    talien
    9 Feb 2010 | 3:55 am
    The RPG Examiner creates a new prestige class for dimension hopping adventurers that has nothing to do with time travel. more
  • Game review of Ghostbusters: The Video Game

    talien
    8 Feb 2010 | 3:08 am
    The experience of running around the Ghostbusters' firehouse encapsulates much of what's wrong and right with the game: you can talk to the portrait of Vigo the Carpathian, stand in front of a game of Q-bert (but not actually, ya know, play it in-game), slide down the fire pole, listen to Janine Melnitz answer the phone, and be stalked by disembodied disco jeans you picked up earlier in the game…but once you've walked around a few times there's not much else to do.- Read more...
  • Book review of Synthetic Worlds

    talien
    5 Feb 2010 | 3:18 am
    The RPG Examiner reviews Synthetic Worlds: The Business and Culture of Online Games by economist Edward Castronova. more
  • COUNCIL OF WYRMS

    Vicious
    4 Feb 2010 | 3:37 pm
    HELLO OUT THERE, fellow gamers. I'm currently reading over my recently acpuried ADnD 2 ed. Boxed set of the Council of Wyrms campaign setting, and I must say I'm in love. I'm a gamer of about 16 years, give or take. My older brother who has been playing paper and dice games since the late 70s introduced me to them via Battletech. From the first time I hopped into the cockpit of a PXH-1 Phoenix Hawk, I was hooked on the paper and dice format.- Read more...
  • Role-playing for kids: International Playthings Lift-Off Rocket

    talien
    4 Feb 2010 | 3:18 am
    The RPG Examiner reviews the best rocket ship toy for kids under 3 on the market. more
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    Roleplay: The Galbadia X Blog
  • Kingdom Hearts III is in the works

    Colin Temple
    9 Feb 2010 | 6:53 am
    The third main-line installation of the Kingdom Hearts series is in the works, according to series creator Tetsuya Nomura. Confirmation comes after Nomura hinted about the title last September. Nomura, who has served as director and designer on Kingdom Hearts titles to date, has told Japanese magazine Famitsu that his team is under pressure to work on Kingdom Hearts III from fans, and is working to bring it about. This confirms that the game is on the way, but is only in the early design stages. More on Kingdom Hearts III it comes.
  • New Dragon Age title in early 2011

    Colin Temple
    9 Feb 2010 | 6:46 am
    EA and BioWare have announced that the next title in its new Dragon Age franchise will be out in early 2011. Dragon Age: Origins just launched the series last November, and more downloadable content and a standalone expansion are in the works. The news that a second full title is coming in about a year shows dedication (and perhaps aggression) in advancing the Dragon Age line. Meanwhile, BioWare is currently basking in the success of Mass Effect 2. The third installment to that series is unlikely to be out until sometime in 2012.
  • Star Trek Online offering lifetime subscription

    Colin Temple
    16 Jan 2010 | 6:31 am
    Cryptic Studios, the company behind Star Trek Online, is offering an alternative to the standard monthly pricing model that most MMOs run on. Instead of paying per month, or per year, would-be starship captains can put down a larger amount upfront, and guarantee their lifetime access to the game. I’m saying “lifetime” a bit liberally here, meaning as long as Star Trek Online stays online, although there are probably enough Trekkies in the world to keep it alive much longer thanTabula Rasa, even if it turned out to be underwhelming. Those who pre-order the game can sign up…
  • Final Fantasy XIII promises over 60 hours of fun

    Colin Temple
    2 Dec 2009 | 2:57 pm
    Square Enix’s upcoming Final Fantasy XIII is, of course, going to be one big, long game. I expect that, you expect that. Now, Square Enix is giving us a number. FF13 will lock in at least 60 hours of your time in the first playthrough. Motomu Toriyama, who’s heading up the project, tells Kotaku: … the size of the entire game is considerable. Just running through the main story takes experienced players over 50 hours. For the first time, I think it’s possible to play through in full in about 60 hours or so. That’s for the storyline alone. For completionists, who…
  • Warhammer Online’s new trial has no time limit

    Colin Temple
    6 Nov 2009 | 10:17 am
    In an effort to grow its player count, Mythic has released a new free trial for Warhammer Online — and this one never expires. While most MMORPGs are offering limited 10- or 14-day trials, Warhammer Online is allowing new and returning players to enjoy their online world indefinitely without paying a dime. Of course, there’s a catch. The trial caps your characters at level 10, so if you’d ever like to advance beyond the low-level quests of the game, you’ll have to become a paid subscriber. Still, there are plenty of things to do in those early levels, and you can play…
 
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    6d6 Fireball
  • Your Majesty, I beg you …

    Chris
    3 Feb 2010 | 12:43 am
    An excellent in-game analysis of adventurers from the point of view of the ruling classes. “What are these men? These men, sire, are those whom will think absolutely nothing of killing every single one of your guards if you send them onto their group. They will further never rest at that point from hunting you down and killing you because you have betrayed them. They value this perception of gratitude and their own infallibility more than they value your life or the lives of all of your men. Worse, your guards will prove to be meaningless to these assassins. They wield powers that can…
  • D&D 3.5 versus 4e

    Chris
    26 Jan 2010 | 8:26 am
    For once, not an argument, just a simple test of Web Seer , a visualisation tool for the Google Suggest. Fun to play with and gives an insight in what people are searching for.
  • The Savage Island – Free Adventure

    Chris
    25 Jan 2010 | 7:42 am
    Shipwrecked on an unknown island filled with strange and deadly creatures and a surprising past, the characters must either escape, learn to survive or become just another victim of The Savage Island. The Savage Island is an introductory 1st level adventure for 3rd ed. OGL type games such as D&D. It is designed as a sandbox adventure where the players can explore the island in their own way. There are two main ways off the island plus a third that the GM can use to bring the adventure quickly to a close. A lot of background is provided on the island’s inhabitants and history with…
  • How Not To Sell an RPG

    Chris
    22 Jan 2010 | 2:49 am
    I feel guilty about this post because I’m picking on a small publisher like myself and the life of a small publishers is hard enough already. Any self-employed business person has to be a jack-of-all-trades because there is no one better trained or more experienced that you can delegate the work to. Inevitably there are some parts of the business you are just bad at but you still have to do them and accept the results are going to be far from ideal. However all business people need to be able to sell. Whether it is face-to-face or through adverts or web sites, it doesn’t matter.
  • 5 Travel Related Hooks for GMs

    Chris
    21 Jan 2010 | 2:26 am
    Here are five adventure hooks for travelling adventures for this month’s Blogger’s Carnival. 1. Shipwrecked This one works in just about any game system whether low fantasy or high tech. The vessel carrying the party sinks / runs aground / crashes or generally gets destroyed leaving the party stranded on a unknown island or planet. The players must work out how to survive this strange and hostile environment as well as devise an escape route. This scenario is a great 1st level, introductory adventure because it can dive straight into the action. It also works well for high level…
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    Jaybot7 Game Design
  • Sin City Scenery on Inspiring Travel Monthly – Romance Edition

    Jason Surguine
    9 Feb 2010 | 7:17 am
    My recent Vegas trip was recently posted on the awesome travel blog carnival, Inspiring Travel Monthly – Romance Edition While, I can’t guarantee that my original Sin City Scenery had anything to do with Valentine’s day or Romance (aside from maybe some of the scenery), it still had some interesting things to look at. Inspiring Travel monthly has more fun articles about travel listed on their blog, so be sure and check it out! Related posts:Sharing Travel ExperiencesLas Vegas: Sin City Scenery, Part 4Las Vegas: Sin City Scenery, Part 1Las Vegas: Sin City Scenery, Part 2
  • Snow in Tokyo

    Jason Surguine
    8 Feb 2010 | 12:01 am
    It snowed in Tokyo a few days ago and I snapped a couple pics around my neighborhood. The following one being my favorite: These poor, poor schoolgirls. I understand that it’s a part of the school uniform and all, but wearing a skirt in this weather has got to be cooooooooold. Can’t they switch into their skirts when they get to school? Not that I’m complaining Related posts:The Lazy Man’s Way to Tokyo, Day 6Tokyo Landing Permits, Earthquakes and TyphoonsThe Lazy Man’s Way to Tokyo, Day 7The Lazy Man’s Way to Tokyo
  • Arvale: Treasure of Memories now Available on Amaranth Games

    Jason Surguine
    6 Feb 2010 | 11:07 pm
    I’m super happy to announce that Arvale: Treasure of Memories, Episode 1 is now available on the Amaranth Games website. Amaranth Games are well known for providing top-notch Indie and Casual RPGs such as the Aveyond series of games and I’m proud and stoked to have the Arvale:TM games available there. In other Arvale news, I shall announce some sort of release date regarding Arvale: Treasure of Memories, Episode II in the near future… so stay tuned! Related posts:Arvale: Treasure of Memories Now on Sale!Arvale: Treasure of Memories Trial Version Now AvailableBoxing Days, Get…
  • Arvale Flash Prototype

    Jason Surguine
    6 Feb 2010 | 8:07 pm
    While switching servers recently, I ran across this old thing on my server: You might have to right-click on it and select ‘Play’ for it to work. Click on it, then use Up/Down/Left/Right arrows to move around. It’s an old Flash prototype for Arvale I made while I was sick at home 2 years ago messing around in flash. Animations, Z-order, and walking works,  and it even has some rudimentary collision detection (even the doors open!) . I just wanted to see how difficult it would be to make a tile based RPG in Flash for someone as coding-retarded as I am would be. It took me a…
  • JLPT 2009 Level 3 Test Results: I Passed?

    Jason Surguine
    2 Feb 2010 | 2:30 pm
    This morning, I and thousands of other people received an email saying their test results were available on the JLPT website. That would be the Japanese Language Proficiency Test. Or 能力試験 for short. According to my scores, I passed. Yeah, the 能力試験3級. I’m happy that I passed, but I had a way better article written for it if I failed. I’ll edit it up and post it later. A recent update to scare everyone who just checked their scores: The JLPT foundation (whoever they are [cue scary music]) sent out an email saying some technical difficulties happened and all test…
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